AI Insights · Timothy · June 2024
Q2 2024 Performance of Top Idle RPG Apps on Android in the US
Explore the Q2 2024 performance trends for the leading Idle RPG apps on Android in the US market, featuring download and active user insights from Sensor Tower.
In the second quarter of 2024, the Idle RPG category on Android saw varied performances among the top applications in the US. Sensor Tower's data provides a glimpse into the trends of downloads, revenue, and active users for these engaging titles.
Legend of Slime: Idle RPG War by AppQuantum showed a declining trend in weekly revenue from $1.13M to $959K, with a noticeable dip and recovery in the final weeks. Downloads peaked at 395K in early June before falling to 144K, while weekly active users rose from 436K to a high of 1.17M, ending the quarter at 886K.
Legend of Mushroom from Joy Nice Games experienced a significant revenue fluctuation, starting strong at $26.8M and dropping to $13.4M in early June, finally settling at $15.7M. Downloads decreased steadily from 1.05M to 93K, yet active users showed an upward trend, growing from 3.23M to 3.56M.
Mars-Games' Isekai:Slow Life saw an early quarter revenue of $5.95M that declined to $2.40M, with a slight increase to $2.40M by the end of June. Downloads fluctuated, with a peak at 184K, and concluded at 80K. Active users presented a stable trend, ranging from 1.05M to 1.16M.
Azur Interactive Games Limited's Slime Castle - Idle TD showcased a growth in revenue, starting at $3 and surging to $650 by the quarter's end. Downloads saw an initial rise from 165K to 230K, followed by a decline to 231K, while active users increased from 98K to 347K.
For Nobody's Adventure Chop-Chop by 37GAMES GLOBAL, revenue saw a peak at $987K in late April before descending to $459K. Downloads remained low, with the highest at 122K and ending the quarter with no new downloads. Weekly active users peaked at 653K and finished at 514K.
For more detailed insights into the Idle RPG market's performance on Android, visit Sensor Tower.